Beat ’em up

Tiny Toon Adventures: Defenders of the Looniverse [PS2 – Cancelled]

Tiny Toon Adventures: DotL is the name of Tiny Toon Adventures video game that seems to have been cancelled. Originally developed by Treasure Video Games, it was originally slated for the PlayStation 2 and possibly the Nintendo GameCube. It was originally slated for release in May of 2001, but thanks to many delays, the game no longer has a foreseeable future.Other possible titles for the game included Tiny Toon Adventures: Defenders of the Loony-verse, Tiny Toon Adventures: Defenders of the Universe, and Tiny Toon Adventures: ACME Invasions. None of them were confirmed, however.

The game’s original official website, www.dotu.net, no longer exists. Tetsuhiko Kikuchi (aka Han), the apparent director of the game, his hinted on his homepage(Japanese) that the game has indeed been cancelled. An article on IGN written back in 2004 suggested that the game has always been intended for release. The article says at the end “Still officially slated to come out sometime (not necessarily in 2004)”, but 2005 has even come and gone with nothing new about this game released. The main page at IGN now has cancelled for the US release date. Defenders of the Looniverse was of the most interest to Treasure fans because it was based of the gameplay that was originally in Rakugaki Showtime. The gameplay had been greatly expanded over Rakugaki and the most obvious additions included large, interactive levels and a new scenario mode that allowed for 4 player co-operative play and giant bosses.” [wikipedia]

In february 2009, a beta of Tiny Toon Adventure was leaked online, thanks to linlhutz from the Lost Levels Forum,  and it can now be played and preserved! Huge props to him! You can read the original topic at the LLForum and download the leaked Tiny Toon Adventures beta in here or here (Thanks to X-Cult for the mirror). If you are not able to play this one, you can look at a series of  videos (with some framerate issues because of the emu) thanks to ChibiTeinko, check his Youtube Channel.

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Some images from: www.ttaworld.net

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Orchid [XBOX/PS2 – Cancelled]

Orchid was an Action Adventure / Beat ’em Up that was in development by Argonaut Games and would have been published by Namco for the original Xbox and  Playstation 2. The project started with a cell shaded  graphic design and the gameplay was pretty nice from what we can see in the videos below, but two months before the game was cancelled the developers were asked to make it look more “realistic”. The whole team worked a lot and tried their best to change the game, but unfortunatly in the end Orchid was never released.

Thanks a lot to Franck for the contribution!

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Nightmare Busters [SNES – Unreleased]

Nightmare Busters is a cancelled beat ’em up / action game that was in development in 1994 by Arcade Zone (a french studio) for the Super Nintendo. After Sony decided to not publish Nightmare Busters SNES as the original Playstation arrived in Europe, Arcade Zone had to close down and cancel all their projects.

 

Time Diver: Eon Man [NES – Cancelled]

Time Diver: Eon Man is a cancelled beat ’em up developed by A.I for Taito for the NES. The game was finished, receiving a four-page strategy guide and review in issue 45 (February ’93) of Nintendo Power. Despite this, the game eventually disappeared from the Pak Watch section and was silently canceled.

According to game designer Shouichi Yoshikawa, the game was originally being developed as a sequel to Wrath of the Black Manta before being retooled.

Time Diver had 5 levels set at various points in time. These include the opening level Peaceful 1993, the Wild West, 1882, Devastated 2052, Devastated 1993, and a Peaceful Utopia version of 2052. An unusual feature (for the time) was that, with the exception of the first level, the stage order is randomized; allowing for some variation when playing through the game multiple times. [Info from Wikipedia]

A playable ROM of Time Diver was somehow leaked online and you should be able to find it easily with google. You can read more info about the project in this article by Lost Levels’ Frank Cifaldi!

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