Beat ’em up

Street Battle [NES – Unreleased]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Thanks a lot to NES World for these screenshots!

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Guardian Heroes [Saturn – Beta]

Guardian Heroes is a side-scrolling RPG developed by Treasure and released on the Sega Saturn in 1996. There are several differences between the the Beta and Released versions which can be seen in the screenshots:

– The primary characters shown in the screenshots are Serena, who is an unlockable character in the retail release, and Valgar, whom isn’t a playable character in Story Mode in the retail release, but is playable in VS Mode.

– Valgar’s colour palette is different in the final release, the one displayed is a secondary palette when played in VS Mode.

– Character Portraits are missing in-game.

Thanks to Mittell for the description! Some scans done by www.kidfenris.com

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Shenmue / Project Berkley [DC – Beta / Tech Demo]

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Yu Suzuki has stated on several occasions that during its early stages, Shenmue was a traditional style RPG based on the characters and storyline of the hugely successful fighting game title Virtua Fighter. The Ryo character was simply Virtua Fighter character Akira to begin with. The final Ryo character has several key differences, but there is a very clear visual resemblance between him and Akira. As the game’s development progressed, the characters became original and the storyline moved away from its Virtua Fighter roots.

As the gaming industry became more aware of Sega’s next generation console towards the end of 1997 and beginning of 1998, Shenmue was also getting noticed. At this time, however, the game was only ever known as Project Berkley. Tech demos from the game were being used by Sega to show what the Dreamcast was capable of producing. Many of these sequences were very well developed, and some were even used in the final retail version of the game. This has led many to believe that Shenmue was probably one of the very first Dreamcast titles to begin production. Shenmue quickly became Sega’s flagship Dreamcast title – representing the systems powerful graphics capabilities and also its ability to render immersive, cinematic characters and settings. – [info from Wikipedia]

Thanks to KEK8 for the contribution!

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Streets Of Rage 4 [Dreamcast – Tech Demo / Cancelled]

Early in the Sega Dreamcast production cycle, demos tentatively titled Streets of Rage 4 were made by Sega of Japan to bring the Streets of Rage series to the platform. This tech demo showed a character similar to Axel fighting off a group of enemy characters. Various changes in gameplay had apparently been planned, including the introduction of new team attacks and a new first person perspective. However, allegedly due to new management at Sega of America being unaware of the series and its past success, Sega did not follow up on it and the game never advanced past the demo stage. Video clips of a demo were eventually leaked online. – [info from Wikipedia]

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Project H.A.M.M.E.R. [Wii – Cancelled]

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Project H.A.M.M.E.R. was an action-adventure game for Wii, which was being developed by Nintendo Software Technology Corp. The game was first revealed at E3 2006, but later vanished from future showings and faded into obscurity.

In the game, players controlled a cyborg named M09, fighting to save major cities across the United States that were under siege by killer robots. Swinging the Wii Remote would have resembled swinging the protagonist’s hammer.

See our video reports on the fate of the game below:


 

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