FPS

Forsaken 2 [Cancelled – XBOX PS2]

Thanks to a post on Sabre470, we know that a sequel of Forsaken was in development at Acclaim Studios Teesside, but was soon cancelled because of the death of Acclaim. The game would have been in the works for XBOX and PlayStation 2, but only a small racing demo remains as a proof: as Sabre470 has wrote: “The demo is only one level so far and enables you to control the vehicle in a tunnel and race throuhg”. You can see some screens from the proto in the gallery below.

Sabre470 is currently selling the Forsaken 2 proto, so if you are interested, send him an email to [email protected] (remove the -NOSPAM-)

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Tiberium [PS3/X360 – Cancelled]

Tiberium is a cancelled tactical FPS set in the Command & Conquer universe, that was in development by EA Los Angeles (EALA) and it had been in production for two years. Tiberium was cancelled on September 30, 2008 due to the game’s failure to meet “quality standards set by the development team and the EA Games label”. [Infos from Wikipedia]

You can read more about the cancellation at Kotaku.

Thanks to Robert Seddon and Drake Lake for the contribution!

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Time Splitters [PS2 – Beta]

TimeSplitters is a FPS developed by Free Radical Design (now known as Crytek UK) and published by Eidos on October 2000 in North America as a PlayStation 2 launch game.  Below you can see are a couple of beta videos of  the original Time Splitters, that seem to have some differences from the final version!

Thanks a lot to pacloser97 that noticed some of the beta stuff in the first video below:

The differences I am noticing are, in the full game there is a crosshair, the the guns move when turning, the first laser weapon shown seems to have a little less of a tint of red in the full game, the weapon shown at 0:36 doesn’t look like its final version counterpart, the level shown at 0:51 doesn’t look like its in the full game 0:55 also looks like a whole new level as well, at 1:31 at the top left screen the sniper isn’t in the full game.

Thanks to MicroChirp for the contribution!

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Jungle Bots [N64 – Cancelled]

jungle-botsn64-cancelled

A cancelled FPS game for the Nintendo 64, with animal-robots. Jungle Bots was meant to be published by  Titus  and developed by Conceptual Realities / Navigator Entertainment. It seems that the game was never completed and was canceled in mid-development by Titus. The development was pretty tricky, the polygon and texture budgets were extremely limited due to the cartridge format and the target ROM size was only 32 MB.  The company that was working on the game had never made a game before and previously they had  only designed and built theme park attractions. The staff wasn’t really prepared for the game making process and some wrong decisions by management ultimately caused the company to have to shut down and the entire staff was laid off.

Thanks a lot to gilgamesh for these screens and informations and to Vaettur for the logo!

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Jedi Knight: Dark Forces II [PC – Beta]

Our reader Drake Lake has made us notice that in the ATMachine website (a page that we have seen for the various beta Monkey Island / LucasArts adventures) there are even lots of informations about removed scenes and beta stuff from Jedi Knight, a first person shooter released in 1997 by LucasArts. In those screens we can see different cutscenes and different and removed weapons.  You can check the original page for more informations and images. It even seems that in the beta versione there were a ride-able enemy creature, ‘tusken’ raiders on a sort of hovering motorcycle vehicle, and a supposedly planned ‘racing’ level which took place after Kyle Katarn escaped his father’s home/sewer system, but they are not yet confirmed as removed content.

Thanks to Drake Lake for the link and props to ATMachine for his archive!

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