Landstalker was an Action-Adventure game in development for the Playstation Portable by Climax Entertainment, it was to be an updated port of the Sega MegaDrive/Genesis game “Landstalker: The Treasures of King Nole”, and had a proposed release date of Spring 2006 in Japan.
After a lack of updates given by the developer the game was officially cancelled and only a short tech demo video remains to remember its existence.
[ENG]This entry in the archive does no have a description yet. If you want to add some info about the beta stuff that you can see in these images, just write a comment or send us an email! We’ll add your info in the page. Thanks a lot for your contribute! :)
Also know as Bonk’s Quest / Bonk’s RPC / Bonk IV RPG / Genjiin RPG
Thanks to Ruha and Celine for the contribute! A couple of screens from the PC Engine Software Bible
Mythri was an upcoming American-developed, Japanese-style RPG for the Game Boy Advance. Originally for the Game Boy Color, development switched gears after the GBA was released. The game has been in development by Team XKalibur since around 2000. Message from Keith Martineau, Co-Owner of Team XKalibur: “Mythri was officially cancelled at the end of 2005. Team XKalibur has been disbanded, due to lack of resources. Most of our team is now scattered across the games industry working for various companies. Co-Owner Tomm Hulett and myself may one day make a new studio and attempt Mythri again, having learned many lessons from our first attempt at launching an independent games studio. So hopefully everyone who supported us in the early going will get to experience Mythri someday. – [info from Wikipedia]
Protodudehas made us to notice about a rare beta video of MegaMan Battle Network 1 from the Tokyo Game Show 2000, in the Youtube channel of SuperMega233. There’s quite a bit of superficial differences between this build and the final such as:
Odd PET icon, “jumps” when Netto receives mail/call.
Unused “matrix” scrolling background in battles
Unused “matrix” scrolling background in school computer
Debuted at Nintendo Space World 2001 and developed by HAL Laboratory, Luna Blaze was an RPG for the Game Boy Advance, originally set to be released in Spring of 2002. Little is known regarding Luna Blaze’s story, only that its protagonists were a boy and a girl who used psychic powers.
What is known regarding Luna Blaze’s gameplay is that it was an RPG in which the player would assemble parties of monsters to fight various opponents. The game may have been similar to Pokemon, as the monsters would level up and could learn over 170 unique attacks. Unique to Luna Blaze is that instead of one-on-one fights as in Pokemon, every monster from either side of the fight would be out in the battle at the same time.
Luna Blaze was one of two cancelled RPG titles being developed by HAL Laboratory at the time, the other being Battland. These games shared some similarities, such as a robust combat system that allowed the player quite a lot of freedom in-game.
Luna Blaze was cancelled several months after being debuted, possibly due to the same reasons that caused Battland’s cancellation, which remain unknown.
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