third person shooter

This Means War! (bigBIG Studios) [PS3, PSVita – Cancelled]

This Means War! Is a cancelled third person team-based shooter that was in early development by bigBIG Studios around 2009, planned to be released on Playstation 3 or PSVita. The team was mostly known for Pursuit Force and Little Deviants, but they worked with Sony on many more canned projects, such as Survive, Autorobotica and this one.

By looking at the only remaining images we speculate This Means War!’s gameplay could have been similar to Battalion Wars, possibly with a huge emphasis on team VS team online multiplayer. Players would have been able to use military weapons and vehicles to fight other teams on small spherical levels (somehow similar to Mario Galaxy planets). Many different character classes would have been available as DLC to be purchased on PSN, each one with different skills, appearance and nationality.

Unfortunately as far as we know This Means War! was never officially announced by Sony nor bigBig Studios, so we don’t have more details about the project and why it was never released. In 2012 Sony closed bigBIG Studios: some images from This Means War! are preserved in the gallery below to remember the existence of this lost project.

Thanks to Tonz for the contribution!

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Armor (Kixeye) [PC – Cancelled]

Armor is a cancelled tank combat game that was in development for PC by Kixeye between 2013 and 2014. The company is mostly known for top-down MMORTS such as War Commander: Rogue Assault and Vega Conflict, but for Armor they planned a third-person real time online shooter similar to World of Tanks.

Players would have been able to choose between many different tank models, shooting down other players in online battles in huge maps with destructible buildings. In the end Armor was never completed, maybe because it was too different from what the team was used to developing.

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Arms Race (Gremlin) [PlayStation, Saturn, PC – Cancelled]

Arms Race is a cancelled action shooter that was in development by Gremlin Interactive around 1997, planned to be released on Playstation, Sega Saturn and PC. Players would ride a futuristic tank, exploring 12 levels while shooting down waves of enemies. It seems the project was led by Steve Zalud and developed using the Re-Loaded 3D engine.

The story would be set in the distant future, when the Cold War will once again be in full swing between six mega-corporations seeking to take over the world. On behalf of one of these agencies you would set off into enemy territory in order to steal weapons and trade secrets.

Screenshots were published in a few European gaming magazines such as Joystick France (issue 82), Play (issue 16), Mean Machines Sega (issue 52) and Generation 4 (issue 99)

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Perdition (Velvet Games) [Nintendo DS – Cancelled]

Perdition is a cancelled third person shooter that was in development by Velvet Games and would have been published by Bauhaus Entertainment for Nintendo DS. Players could have been able to shoot down hordes of zombies in single player or coop mode, using many different weapons and items. Could this have been the “Left 4 Dead” for Nintendo DS fans? Unfortunately we’ll never known

In the end Perdition was canned and never completed but in October 2021 Forest of Illusions released a playable prototype online.

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Cold Energy (Keystone) [Xbox 360, PS3 – Cancelled]

Cold Energy is a cancelled third person shooter / action game that was in development by Keystone Games Studio around 2008 – 2011, planned to be released on Xbox 360 and Playstation 3. Players would have to shoot down hundreds of enemies and huge bosses on a post-apocalypse earth, looking somehow similar to SEGA’s Gunvalkyrie.

Cold Energy’s main feature was the ability to manipulate the magnetic force, using for example metallic objects to walk on walls. As in games with psychic abilities such as Second Sight and Psi-Ops you could also lift barrels and throw them at enemies, using them like bombs.

The game was playable at various chinese gaming events and it looked quite fun to play, but unfortunately it seems Keystone Games were not able to find a publisher for their project: Cold Energy was canned and sometime later the team closed down

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